Southern Nevada Pickleball

"Share the courts."

Court Utilization

  1.     A venue can accommodate many players with proper preparation, rotation policy and particpant cooperation.

  2.     The average pickleball game lasts about 13 minutes, thus courts can become available rather quickly.

  3.     Unless a court, section or venue has been reserved, play is open for "drop-in" or "pick-up" recreational activity.

  4.     For maximum utilization, recreational play consists of doubles format, playing to eleven points and winning by two.

  5.     Upon winning the final point, the court becomes available for the next player(s) waiting.

  6.     It is common practice for recreational players to rotate off and on a court after completion of a game.

  7.     A rotation system allows for new arrivals and visitors to access the courts.

  8.     A brief rest break between games aids player stamina.

  9.     Plan or schedule singles play, skill development, drills, training, lessons, or demonstrations during periods of low demand for court resources.

10.     Follow the venue’s queuing system and respect everyone’s place in line.

11.     A discussion of queuing systems appears below.

12.     Organizing and combining a social activity with pickleball usually requires a reservation for the venue and a posted announcement.

13.     A sense of community is just as important as the sport itself to many who play the game.

14.     A large venue may have designated areas and/or times for open, beginner, intermediate, advanced, low intensity or organized play.

15.     Only join a queing system when you are physically present on the courts.


Recreational Play

Organized Play

"Mind your place in line and respect that of others."

Queuing Systems

  1.    When a venue exceeds the player compacity for the number of court positions, players implement a queuing system for fair rotation and maximum utilization.

  2.    A  technique is established to plan foursomes for courts that become available when a game is complete.

  3.    Be prepared to navigate to the next available court.  Avoid walking through or near a game that is in progress.

  4.    Players may simply stand and wait in line with their paddles.  Some venues use a white board and write names to build foursomes.

  5.    Paddles placed in a rack, "saddle", container, on a bench or against a fence facilitate the most common queuing techniques.

  6.    Make certain to have a player name or identifiable mark on a paddle.

  7.    Do not move or relocate a paddle that is not your own. 

  8.    Move the indicator for next up if provided, not the paddles.

  9.    Avoid the use of placeholder paddles or put more than one paddle in the queuing system.

10.    Do not jump the line unless no one in line ahead of you wants to complete the next foursome.

NEXTuP Paddle System

The NEXTuP paddle rack can be found throughout the Valley.  It contains color coded segments with slots for four paddles.  The goal is to build a foursome within the segment.  Paddles are placed in the rack left to right.  The rack comes with an indicator that is used to identify the next four players that go to the next available court.  The indicator moves to the right.  When players retrieve their paddles to go out, they move the indicator to the next foursome.